Me (as DM): Alright. You've just slain the necromancer that threatened to raise an army of undead.
Joe (PC 1, friend): Alright, I search his robes.
Me: You find a large ornate key in his left pocket, and (some other loot)
Joe: Ok, we'll open the door to his personal bedroom.
Me: His bedroom is (description). You see a large, shimmering sword over the mantle.
Alex (Joe's friend, his first D&D): I grab the sword and cast a identify scroll on it.
Me: You're lucky it wasn't cursed. Anyway, it's a +3 Masterwork Longsword with +1d6 bonus electrical damage.
Alex: What color is it?
Me: ...it resembles a normal longsword, except for a very faint shimmering around the blade's edge.
Alex: No, how rare is it? Blue, Purple, what.
Alex: Does it at least give stat bonuses? Do I get higher critical hit ratings?
It was Alex's first campaign, so after spending an hour going like this:
Me: So what do you want to do.
Alex: I dunno, what am I supposed to do?
Me: Whatever you want, you're an adventurer.
Alex: I want to kill monsters.
Me: Ok, where?
Alex: I don't know. How do I find out?
Me: You're an adventurer. Ask around?
I had to railroad the necromancer plot.