No.11716513 ViewReplyOriginalReport

#1 - Law of Metaphysical Irregularity
The normal laws of physics do not apply.
#2 - Law of Differentiated Gravitation
Whenever someone or something jumps, is thrown, or otherwise is rendered airborne, gravity is reduced by a factor of 4.
#3 - Law of Sonic Amplification, First Law of Anime Acoustics
In space, loud sounds, like explosions, are even louder because there is no air to get in the way.
#4 - Law of Constant Thrust, First Law of Anime Motion
In space, constant thrust equals constant velocity.
#5 - Law of Mechanical Mobility, Second Law of Anime Motion
The larger a mechanical device is, the faster it moves. Armored Mecha are the fastest objects known to human science.
#6 - Law of Temporal Variability
Time is not a constant. Time stops for the hero whenever he does something 'cool' or 'impressive'. Time slows down when friends and lovers are being killed and speeds up whenever there is a fight.
#7 - First Law of Temporal Mortality
'Good Guys' and 'Bad Guys' both die in one of two ways - either so quick they don't even see it coming, OR it's a long drawn out affair where the character gains much insight to the workings of society, human existence or why the toast always lands butter side down.
#8 - Second Law of Temporal Mortality
It takes some time for bad guys to die... regardless of physical damage. Even when the 'Bad Guys' are killed so quickly they didn't even see it coming, it takes them a while to realize they are dead. This is attributed to the belief that being evil damages the Reality Lobe of the brain.
#9 - Law of Dramatic Emphasis
Scenes involving extreme amounts of action are depicted with either still frames or black screens with a slash of bright color (usually red or white).
#10 - Law of Dramatic Multiplicity
Scenes that only happen once, for instance, a 'Good Guy' kicks the 'Bad Guy' in the face, are seen at least 3 times from 3 different angles.