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Directed by Goro Taniguchi, arguably one of the best directorial talents left at studio Sunrise, and written by his Planetes screenwriter Ichiro Okouchi, Code Geass promised to be a true epic series in the making. An interesting alternate history, a lead character that promised to evolve into a ruthless rebel seeking revenge against the father and the country that ruined his and his sisters life and a dash of mecha added into the mix for good measure. So why did it turn into such a complete circus? An absolute mess of jumbled ideas never touched upon in any way that isn't absurd or laughable, a cast of characters who constantly degrade into utter imbeciles and a constantly re-shuffled plot. By the half-way mark of Code Geass, it's as if focus changed from creating an actually riveting series, to essentially seeing how stupid they could take the whole thing and see how many viewers would go along with the ride.

Animation: Solid if unspectacular character wise. The only area the series shines in terms of animation is in the mecha department. While most are adequately animated, there are a handfull dispersed throughout the series that are absolutely fantastic, particulalry in the impressive 11th episode. Otherwise, it's typical Sunrise animation, except with more obvious outsourcing in the middle of the series. The character designs by Clamp and refined by Takahiro Kimura perfectly fit the setting that the creators established. If I had to say one thing that stood out from the character designs, it would be the costume design in the series, which is pretty terrific on the Britannian side.