Topology assistance.

No.538452 ViewReplyOriginalReport
tldr; Advise me on how I can improve my body model.

I've been dabbling with 3D models for a little while, I started with AutoCAD. So naturally, I've mostly been messing with mechanical stuff.
I now however would like to make myself an avatar for SL, but I've found that my box modelling isn't quite cutting it anymore.
The shape is getting there, but I mainly need assistance with the topology as it needs to be rigged.
Any advice, would be greatly appreciated.
I've been told the shoulders just won't work as they are, but I'm not sure how to correct them.
Pic related.