op here>Body has more stylized instead of realistic options/sliders/blendshapes
wut?>faces and body have too perfect symmetry
It's always possible to apply morphs in pretty much every region. There are enough dissymmetric morphs/sliders.>eye are doll/glass like
There are many eye shaders around>hairmodels are from 1998 render era
Bald girls can be sexy too, but that point goes to you. There are few very nice looking hair models. Most of them are rubbish.>eyebrows are not a model, but directly on skin texture
I always use "Brow remover" with "Oh my Brows" for fiber brows. Sometimes I use P.Shop to remove the brows manually for better results (e.g. face macro)>no vellus hair
Check out "Peach Fuzz!" addon.>people use good textures but no one uses wrinkle/heigth maps for more detailed skin deformation, no microdetail either, therefore expression and poses suck dick, no matter how good the blendshapes
Check out "Ultra Detailed Displacement Maps" for the skin. >95% of people have no idea about realistic skin shading in the first place
Thats right. But "NGS Anagenessis" is one of the best one-click skin shaders out there.
I didn't apply most of what i wrote on this picture. I was just spontaneously playing around and trying out stuff. Nothing serious here.