No.535848 ViewReplyOriginalReport
I've been learning C4D for animation projects I have been working on, I've gotten the basics down pretty good, and have added joints to basic characters and gotten them to move and things were running smoothly

I couldn't seem to get things to work with all the joints connected, like connecting a hip to a spine resulted in only the hip working and I couldn't get the child joints to move with the mesh.

My solution had beento just bind each joint to their respective limb, and keeping them seperate. and it had been working great. But today I decided I want to go a little further, and created this hand. My thinking was that if I made a set of joints for each finger I could somehow bind them all together, perhaps at the wrist, though I'm having a hell of a time finding anything about how to go about this.

Anything suggestions would be greatly appreciated