>>535759>we can't even replicate the style of a hand drawn fucking image>what is paperman
To answer OP's question, technologically we are most likely already at that point, or very close.
With all the shit that goes into Hollywood films, I'm only assuming mimicking realistic clay figures would be fairly simple in comparison.
Modern computers and studios definitely have the hardware and computing power to pull something like this off.
It's more so that no one has really felt the need to attempt this style, as far as I know. Some experimentation would undoubtedly be required before the CG animation looks 100% real.
Assuming we have the technology:
It becomes a waiting game in which we need:
1. A director to actually want CGI in a claymation style over just traditional claymation
2. CGI to become less costly than claymation
3. A director to foot the cost of figuring out how exactly to mimic claymation through CGI, to get the most realistic results
I'm just assuming since it's such a niche area of animation, that most directors are perfectly fine sticking with the traditional way of doing things.
We probably have the tech to do it, but no one has ever attempted it, because there isn't really even a demand for it.