Modelling Characters

No.533080 ViewReplyOriginalReport
So I would like to start modelling characters. I have experience modelling machinery and doing CAD stuff, but organic models are very alien to me. Stuff like topology for expressions and joint movement.

So, I could google "how to model characters" and get a bunch of shit, or I could ask you esteemed, talented gentlemen. What's a good place to start? I understand there are programs out there that make it easier. Zbrush is something I hear of a lot. What about daz?