>>533616>Should we assume some guy that welds together scrape metal is the best scrape metal artist because he chose those tools over 3d sculpting tools?
One does welding, they other guy does 3d, those arent exactly the same things.> If only a 3d artist had access to a welding machine and scrape metal perhaps the 3d artist could become the best scrape metal sculptor?
One guy KNOWS how to weld, the other knows how to use a 3d package.
And without generalizing most 3d modelers never worked manually in their life, welding is a hard ass fuck job, trust me as someone who did welding.
We have to accept limitations of a medium, old pcs were limited by the number of polygons they could render and how well they could render them, welding is limited also, but mostly by the material you use, time required as its a every slow process and the welder you have. The best welding artist might not create pieces as visually complex as guy slapping together polie sin blender, but it dosnt mean the other guy could do better. Now the design itself is way to complex of a subject to drag into this so lefts assume both are masters at engineering anatomy kolagenowe and visually appealing designs.>Your argument is that an "artist" makes do with whatever tools are accessible. Well then the same is true of kind of artist that emerges according to what tools are accessible to that person.
You are not living in African jungle, dont piss me off. YOU, and ME, we both have the access to the very same tools any artists has, in this case Cesar Zambelli. A PC we already got, get some sculpting software, ether pirate or buy, get anatomy resources which you can get on the web you are shit posting right now or in your local library, and you ready to make human studies.
I wont be comparing here cave paintings to a modern pc render image, but contemporary artist are sure as hell fair game to compare.
Also set for a medium you have access to, no pc? Just get a pen and paper.