No.530121 ViewReplyOriginalReport
can some1 answer some noob questions about Blender and Unity?

I followed this tutorial:

>Why does this have more than 65k polygons (when importing in unity) isnt that too high for vidya if every object was this heavy?

>Why aren't the colors and materials automatically imported? My imported model in unity has only imported some base materials but they do nothing. I havet to add textures myself and color everypart (again)
>(subquestion): Does Maya3d or other software handle this better?

>see Why is the part with the texture rotated wrongly? (Note that I added texture in unity and I had to rotate the disk manually in blender to make the texture align))