No.529854 ViewReplyOriginalReport
hello /3/
so i'm having a problem here in c4d:

i've got a book in a cloner randomly flying around. i've got 10 textures randomly assigned to these clones using a multishader and random effector.
the problem is, no matter what i do the textures seem to being assigned in 'groups' instead of completly random.

pic related – as you can see they somehow always repeat nearby and out of the 10 textures there mostly are something around 4-5 pictured..

anyone know what the problem here is?

the random effector for the multishader is set to 200%, min 0%, max 100%, random

thanks so much!