No.529491 ViewReplyOriginalReport
Hey /3/
Ive been studying modeling and Im stuck with this topology.
Its a cross between a cube and a cylinder, but the problem lies where they encounter, I cant manage to make a clean quad topology.

I already applied a quad chamfer on their edges but I dont really know how to go on. As you can see there are too many tension points where the vertex joins, any solution or tips?

Thanks in advance