No.528923 ViewReplyOriginalReport
As you can probably tell, I'm pretty new to 3D work. Me and my friends are /tg/ roleplayers and for our latest game I've been doing some illustrations of the various things the characters encounter. For most of the creatures, I've found sculptris is a quick and easy tool, but it isn't as well suited to other things.

I've been especially struggling with plants. They are blobby organic forms, so not suited to something like sketchup, but need repetitive shapes for things like leaves which there doesn't seem to be an easy way to do in sculptris.

I've also found that sculptris is very bad at handling thin surfaces like fish fins, bat wings and cactus spines.

Is there any free program which is better for that kind of thing or a way to do it in sculptris which isn't obvious?

If not, which program should I look to pirate?

tl;dr: what to use for organic shapes apart from sculptris?