No.528525 ViewReplyOriginalReport
I'm new to 3ds Max, I've scoured the web for a solution to my problem to no avail.

I'm attempting to use the boolean tool to cut out the silhouettes of animals into an object, but whenever I add a shell to the object, some of the polygons like to spaz out by protruding, extruding, and everything else. I just want them to be flush with the object.

Can anyone help me out with this annoyance?