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Almost ten years ago I started seriously getting into 3D work to get into the gaming industry as a character/organic modeller. I started drawing to study anatomy and such better and later switched to doing concept art/illustrations because I enjoyed it more.

Now I'm trying to get back into 3D work foremost because of personal interest but also because I might be able to combine both areas of expertise to make some cash on the side through e-shops. I'm already dabbling with ZBrush again and picked up Luxology Modo to complement it - it's crazy how much both programs have changed.

Can you guys recommend any literature, links, videos or tutorials so I can better catch up? I'm not sure how much standards and other things in the industry have changed in the 3D field and I'd love to see what professional pipelines look like nowadays.