No.526126 ViewReplyOriginalReport
Sup /3/ I need your help:

I'm need to do the fur part for a character cape/poncho thingy, but cant figure it out how to distribute the planes for the fur projection.

I know there is a way for doing it on 3DS Max, cant remember how.

I'm stuck with scater that wont do for me, its all messie, wat I need is that it follows the normals of it.

TY for your time