Reflections in UE/Unity

No.524071 ViewReplyOriginalReport
I want to get into real-time rendering and need some good metal reflections.
So I ran a quick test with a preset material from substance painter and roughly the same simple lighting settings in Unreal and unity.
In Unreal engine it looks so blurry and wet while unity delivers a nice, crisp material.

Is UE really this crappy for metal reflections? I don't want to use unity because it seems like a puzzle, for which every piece has to be purchased by itself.