No.524042 ViewReplyOriginalReport
Hey, /3/
I'm somewhat of a beginner to 3D animation and modeling, and now I've gotten to the point of UV mapping.
Mostly I use 3DS Max for just about anything, then KeyShot for a few test images (very rarely though).
Planning to switch to Blender and Renderman.

But for now, every time I try to UV map in Max it gets really really slow and crashes. Doesn't matter how many polys, tried with a 3D scan of myself with 2bill+ vertices, and a ripped model of Gta3's Claude (about 500 tris).

Do any of you know of any tools for UV mapping? Could really use one.