Thoughts on Modo?

No.519459 ViewReplyOriginalReport
Heya, /3/.

I've been an on-again-off-again user in the 3d world, dating way back to 3ds max 6. By no means am I any good. I've just been messing with modeling for years with no real commitment, which has slowly been changing this year. I recently stumbled across Modo, but since I'm not really part of any 3d communities, I'm curious what the general take on Modo is. I saw some pretty neat stuff with it, but people have been making miracles with even the crummiest of software and making it look easy.

Any users out there? What do you think? Would you consider the workflow for hard surface modeling any better than Max for someone who hasn't really put in tons of effort thus far into Max and as such has some leeway to move to a different software package?