Game assets creation

No.518903 ViewReplyOriginalReport
Hi there, Me and some pals are making a game as a personal project.

In our first demo level we are making a small city. Now my question is: What's the best way of going about making/texturing the place.

my friend who modeled the city layout suggest we just make a big blender file, texture everything and import it into unity.

I suggested you make every building and street a standalone asset and texturing it separately and putting it together in unity afterwards.