No.514075 ViewReplyOriginalReport
Hey /3/, I'm using 3DS Max and I ran into a problem.

I'm trying to get a bunch of cylinders to follow a spline using the spacing tool so they can simulate an ammo belt.

That worked, but I'm trying to have a gradual rotation along the belt, with the last cylinder being rotated 90 degrees from the first cylinder.

I tried fooling around with the spacing tool settings but I couldn't get the result I wanted so I ended up using soft selection. The result is pic related. I sort of got the rotation I wanted, but now most of the cylinders are deformed.

TLDR: Is there any way in 3DS max to clone objects along a path and have a gradual rotation?