No.511525 ViewReplyOriginalReport
So I've been wondering why one should buy zBrush if you can do awesome shit in Sculptris ( Doing the retopology in 3dsmax and projecting normal maps from the original sculpture can make a pretty damn good lowpoly model for game engines and you still have it for portfolio piece.
I know zBrush has a shitton of tools that Sculptris doesn't have but I wanna know your opinions on Sculptris since I'm pretty new to this 3D world.