Again, why would you use an inferior tool?
Blender is the fastest and most complete modelling suite available, it bests Max is almost every aspect.>Muh Autodesk Support>Muh Industry Standard
The final result is all that matters anon, sure you'll have to learn 3Ds Max eventually to join a triple a studio if that's your thing but most indie studios out there are using Blender.>Superior Animation Suite>Built In Sculpting Suite >Axis Snaping while modelling>It's free (i won't go into the open source bullshit, only fucker from /g/ care about that shit)
Literally the same capabilites with some improvements, for example the weight painting over that stupid envelope shit they have on Max, fuck that.
Maya is allright but still, it's slower to use and the price tag is salty. And no, you can't use the student version professionaly, so there's that.
I am yet to see any "advantages" that any of Autodesk's products have over Blender, it may be Industry Standard, but come on, there are ATMs out there running Windows XP, it's the "standard", but that doesn't mean it's any better than any other recent OS.