I went to school for 3D animation. It's not nearly as fun as your picture makes it look, OP.
The primary problem I've seen with most 3D animation courses, including my own, is that they are way too generalized. Because they are still part of an institution, often times you can't break away from aspects of the curriculum that don't interest you. While sometimes this is cool, since it forces you to learn skills you wouldn't learn on your own, it also in the long run becomes hampering. You spend a ludicrous amount of time on things you hate, and little on the things you love.
By the end of my program, everyone was mediocre at the best in most skills, and no one was really fantastic at any one thing. Most of my classmates proceeded to get hired in bullshit positions like "3D tracker", which certainly isn't exciting or creative.
I don't regret it though.