No.504712 ViewReplyOriginalReport
Hey guys i'm a 2d animator/artist and I've been trying to get into 3d (to make my own short movies, not professionally).

I've been looking at the comparison videos to blender/maya/modo/3dsmax, and from what i've gathered maya is the best for rigging/animation and the other software is best for modeling (with maya being inferior at that).

Then Is 3dsmax the best way to go in terms of modeling and exporting out straight to maya for rigging/texture (3dcoat) and animation?