rigging in blender

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Hi 3DCG. Im having issues with rigging my model. I'm trying to paint with the weight paint tool, but it's really annoying because the mesh is complicated. My question is if there's another way to select the mesh and bind it to bones. And i know the automatic way but it doesn't work for some reason. My preffered method would just be to select faces for binding. I've been searching for 15 minutes now for a solution but i can't find anything.