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Why are seams visible on a 3d model?

I'm not asking about any particular model, I'm just asking why seams are visible on any given model in general. I'm guessing it has something to do with the way the textures work, but obviously I'm not sure and I've gotten really curious and can't find any article on it. Why are seams visible, especially from greater distances?

Can anyone explain or link proper literature on the subject?